Real guitars offer new riff for music games

Sales figures for music games have hit more than a few bum notes lately, but there may be life in the Guitar Hero/Rock Band genre yet.

MTV Games announced on Tuesday there would be a Rock Band 3 later this year, implying a new distribution deal had been struck with Electronic Arts. Meanwhile, over at the Game Developers Conference in San Francisco, a new competitor emerged touting a video game with real instruments.

Boston-based Seven45 Studios showed me an early version of their Power Gig: Rise of the SixString game due to be released in the autumn.

At first look, it seems very derivative of Guitar Hero with the same cartoon guitar figures and coloured notes to hit in time with the beats.

But, moving beyond the basic level where this is merely a rhythm game, gamers can play actual power chords on a controller that doubles as a real guitar.

The controller can be plugged into an amplifier and switched to six-string electric guitar by putting a dampener muting the strings into a down position.

The accessory is heavier and feels more solid than a Guitar Hero controller and actually looks and sounds like a real guitar.

That shouldn’t be surprising given Seven45′s pedigree. It was born out of First Act, which sells affordable guitars through retailers such as Walmart, Target and Best Buy.

Guitar Hero has inspired many players to take up real guitars, so Seven45 may be onto something in bridging the gap with its new device and game.

It says it is negotiating with the major record labels for original content and the package will be priced competitively with regards to the bundles of its bigger rivals.

The question remains whether there is enough consumer interest left in the genre for Seven45 to be successful.

Guitar Hero and Rock Band built a $4bn category in no time and we believe there’s still a very large consumer segment out there,” Jeff Walker, head of marketing, told me.

“We’ve listened loud and clear to the music gamer that’s screaming for this type of product. There’s been a vocal segment that has said: ‘I’m playing these games for hours on end and I have no transferable skills for actually playing music.’”

Tech analysis and reviews

Netiquette at work

The new tech rules for office communication

From rpm to bits

Converting vinyl and other old formats to digital

FT techfeed

Archive

« Feb Apr »March 2010
M T W T F S S
1234567
891011121314
15161718192021
22232425262728
293031  

Tags

Amazon android anonymous AOL apple BlackBerry ebay Facebook google Google TV groupon hacking hewlett-packard HP htc intel ios iPad iphone kindle fire Lenovo London microsoft Motorola Netflix Nintendo nokia patents PayPal privacy RIM samsung smartphones social media Sony Spotify Steve Jobs story of the week Tablets Toshiba twitter Walmart windows 8 Yahoo Zynga

FT Tech Hub

Analysis & reviews

About this blog Blog guide
Richard Waters, Chris Nuttall and April Dembosky in the FT's San Francisco bureau share their views - plus tech insights from Tim Bradshaw and Maija Palmer in London and Robin Kwong in Taipei.

The blog includes a separate section on personal technology.

Read about the authors


To comment, please register for free with FT.com and read our policy on submitting comments.

All posts are published in UK time.

Contact the FT Tech Hub team: richard.waters@ft.com, chris.nuttall@ft.com, april.dembosky@ft.com, maija.palmer@ft.com, robin.kwong@ft.com and tim.bradshaw@ft.com.

See the full list of FT blogs.