While commencement speeches typically focus on the opportunities and successes that lie ahead in life, John Riccitiello, chief executive of Electronic Arts, challenged the norm today and delivered one to graduates on how to fail well. Visiting his alma mater, the Haas School of Business at the University of California Berkeley, Mr Riccitiello talked about difficulties in his four years as CEO at EA, while citing similar dark times for others who went on to be tech industry titans.
It was “Klingons on the starboard bow” time in video games in January, with the space genre dominating. Eve Online introduced a major update to its online universe, Electronic Arts released Mass Effect 2 on the PlayStation 3 and launched Dead Space 2, which sold 440,000 units in the US, according to monthly figures released by the NPD research firm on Thursday.
Electronic Arts is launching a rival games portal to Apple’s Game Center on the iPhone and iPad touch on Thursday.
Apple has approved the video game publisher’s Pogo app, which brings its PC browser-based casual games service to the App Store.
How do you say “Farmville” in Japanese?
Zynga, maker of the popular social game, wants to find out.
To do so, the San Francisco company is entering into a joint venture with Softbank to develop and distribute games in Japan. As part of the deal, Softbank is investing $150m in Zynga, and will help launch the new business unit, Zynga Japan, in Tokyo.
Details of the partnership are scarce, but it will be interesting to see how Zynga’s games go over in Japan, a difficult market for foreign companies to crack. The deal also brings social gaming, which originated in Asian markets, full circle.
Electronic Arts reported that losses widened and revenues fell over the past three months. But the world’s second-largest videogame maker had a better than expected quarter thanks to some well-timed releases.
Even as overall spending on videogames is down, EA results were bolstered by strong sales of “The Sims 3″, the latest release in one of the industry’s best-selling franchises, and “EA Sports Active”, a new title for the Nintendo Wii. EA lost $234m in the three months through July, compared with $95m during the same time last year.