wooga

Tim Bradshaw

Wooga, the social games developer behind Diamond Dash and Monster World, said it was profitable last year, but indicated that it had no immediate plans to follow rival Zynga onto the public markets.

“We were profitable for the year 2012,” said Jens Begemann, Wooga’s founder and chief executive at a press briefing in San Francisco where he also unveiled four new gamesRead more

Chris Nuttall

It’s nice to see social gaming companies being sociable with one another – employees of Wooga, the third largest on Facebook, were mingling happily at Zynga’s headquarters on Wednesday night during its Happy Hour as part of the 2012 Game Developers Conference, being held here in San Francisco this week.

Mark Pincus, Zynga chief executive, held an off-the-record dinner with we the media in another part of this rented building, which Zynga said on Monday it would now buy for $228m. I had on-the-record chats with Zynga’s three closest rivals Electronic Arts, Wooga and King.com on the fringes of GDC, with King.com’s CEO revealing its plans to join Zynga in going public. Highlights from those conversations after the jump. Read more

Tim Bradshaw

Wooga, a top-five Facebook app developer and one of the social-gaming companies chasing Zynga’s huge lead, has raised $24m in a funding round that will accelerate development of new games. Read more